Discover and read the best of Twitter Threads about #Unreal

Most recents (7)

1/
what happened in #RadFi2022?
đŸ”čnowadays the crypto is absolutely garbage for users, Devs & entrepreneurs. because they want good UX , secure platform & efficiency.
🔾 $ETH $Sol $DOT $ADA & Etc. can't response these demands as the best as possibility.
@radixdlt #Crypto #Defi
2/
🔾#DeFi had increased to 200B dollars recently.
đŸ”č20k Devs spend 24h/7d time to build secure & good user experience platforms but almost 6B dollars hack occurred recently!
🔾that's why the people you know who use #Web3 & #Defi are really handful.
@radixdlt #Crypto #Web3
3/
☑#Radix comes to solve them while providing :
scale
/ \
/ \
secure _ _ __ decentralization

Radix is a pre-sharded platform that has 2^256 shards!
the shard meaning is different from another platforms.
Read 12 tweets
(THREAD)

Depuis 18 mois le #Web3 est le buzz word qui rĂ©sulte de l’intersection de 2 tendances : #VR & #blockchain.

Mais la rĂ©elle rĂ©volution est Ă  l’intersection d’une 3Ăšme tendance : l’#IA gĂ©nĂ©rative.

Regardez ces exemples 👇
Cette premiĂšre vidĂ©o est crĂ©Ă©e Ă  partir d’un simple texte grĂące Ă  l’IA gĂ©nĂ©rative de Meta.

« Un bĂ©bĂ© paresseux avec un bonnet tricotĂ© orange essaie de comprendre comment utiliser un ordinateur. gros plan, trĂšs dĂ©taillĂ©, Ă©clairage de studio, Ă©cran se reflĂ©tant dans son Ɠil.mp4 »
Ces univers 3D immersifs sont gĂ©nĂ©rĂ©s en temps rĂ©el Ă  partir d’images imaginĂ©es par une IA #stableDifusion #unreal #psygan twitter.com/i/web/status/1

Read 7 tweets
You’re making cool stuff in 3D. We’re making it easier for people to see it.

Today we’re bringing holograms to the internet.

Really, it’s as awesome as it sounds.

↳ hologramsontheinternet.com
Render your holographic content once, upload it in just a few seconds and then share it billions of times with a single link. No software downloads required. View it across any device with a browser - Looking Glass, your phone, laptop, & even your Oculus Quest 2.
We’re starting with holograms you can make in #Blender, #Unity, & #Unreal. But we’ll be adding support for #C4D, #Zbrush, #Procreate, nerfies
. and even iPhone and Android portrait- mode photos.
Read 7 tweets
The usual horror show at . Negative EBITDA for 2019. Image
(2) What’s even nuttier, is that they claim they are “generating cash”! Take a look at the cash flow statement. Image
(3) 2019 OCF at was over NEGATIVE $(200)MM, and FCF was over NEGATIVE $(1,000)MM, but according to Sunrun, “cash generation” was $102MM last year! #Unreal Image
Read 3 tweets
Live thread : #DominicThiem VS #NovakDjokovic #AusOpen final
#Djokovic with the first break in the first set. #AusOpen #AusOpen2020 #Thiem
And a quick service game to consolidate the break. #Djokovic in his groove early. This is going to be a huge challenge for #Thiem
Read 62 tweets
It’s Saturday, so we’re gonna talk game tech! Binding of Isaac. No Man’s Sky. Killsquad. Different on the surface but, under the hood, a common approach. Today, we deep dive on procedural world generation for games! #gamedev #indiedev #IndieGameDev #indiegames #UE4 #unreal
If you want replay value, procedural is the way to go. Instead of building everything by hand, and enjoying it once, in a procedural approach you start with primitive elements, and rules to combine them, to build a game you can replay with a different experience every time.
This can be more or less complex. On one end, enter @NoMansSky, where everything is procedural, from plants to full planets. Here the load goes on the “rules” side, with exotic math paving the way. Wanna know more about it? This article is a great start: 3dgamedevblog.com/?p=836
Read 10 tweets
Quick breakdown of effect, inspired by @vavajun tweet:
No more needs for many similar meshes!
#gamedev #indiedev #UE4 #unreal #UnrealEngine #VFX #realtimevfx #rtvfx
Grab Z-aligned tangents of the mesh and push it with some strength. Use UV coordinates for masking to define on which vertices we want to be moved. Multiply it all and send to World Position Offset - and viola!
#gamedev #indiedev #UE4 #unreal #UnrealEngine #VFX #realtimevfx Image
Here is a mesh, which I've used for this effect - simple donut plane with planar UV-mapping. If you're feeling lazy, you can download this mesh from here: goo.gl/ZEzLCa
#gamedev #indiedev #UE4 #unreal #UnrealEngine #VFX #realtimevfx #rtvfx Image
Read 3 tweets

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