Discover and read the best of Twitter Threads about #gamebalance

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DO WE REALLY NEED SCISSORS IN ROCK-PAPER-SCISSORS?
or
What is the minimum number of elements in rock-paper-scissors like systems and why?
#gamedev #gamedesign #gamebalance #games
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RPS is often used in video games. Such systems are perfectly balanced but don’t make options in a game equal in power.
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What the RPS-like systems do instead, is they make each option’s power a relative concept, dependent on a situation. This adds a layer to players' decisions and a sequence of interesting decisions is what makes good games!
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